Zettai ni Hatarakitakunai Dungeon Master ga Damin wo Musaboru made
Lazy Dungeon Master
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Zettai ni Hatarakitakunai Dungeon Master ga Damin wo Musaboru made

Alternative Titles

Synonyms: I absolutely don't want to work as a dungeon master until I indulge in my laziness, Dungeon master wants to sleep now and forever...
Japanese: 絶対に働きたくないダンジョンマスターが惰眠をむさぼるまで
English: Lazy Dungeon Master
More titles

Information

Volumes: 17
Chapters: 136
Status: Finished
Published: Apr 25, 2016 to Jun 25, 2022
Genres: Adventure Adventure, Comedy Comedy, Fantasy Fantasy
Theme: Isekai Isekai
Serialization: None
Authors: Youta (Art), Onikage, Supana (Story)

Statistics

Score: 7.371 (scored by 959959 users)
1 indicates a weighted score.
Ranked: #43662
2 based on the top manga page. Please note that 'R18+' titles are excluded.
Popularity: #6653
Members: 3,549
Favorites: 34

Available At

7.37
Ranked #4366Popularity #6653Members 3,549
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Volumes: /17
Chapters: /136

Synopsis

Keima Masuda's motto is to do nothing but laze around all day. This still rings true after he is summoned to a world of magic by Dungeon Core No. 695, nicknamed Rokuko, the dungeon master of a pathetic little room in a cave. Even worse, her home has been occupied by a group of bandits and Rokuko's few remaining dungeon points are only good enough for spawning a couple of goblins. Keima is only spurred into doing something when he is informed that he will die along with the little girl if her dungeon core is destroyed.

Although despairing at having wasted one thousand of her precious points on a frail human who sleeps all day, Rokuko soon appreciates that there is some level of ability in her new summon. Keima eliminates the immediate threats and slowly builds a thriving village centered on Rokuko's cave where unsuspecting human adventurers can farm monsters and level in peace, earning the dungeon a steady income of dungeon points. Through Keima's unconventional strategies, the duo develop their dungeon and their relationship, gradually rising through the ranks and gaining new allies and ultimately establishing themselves amongst the hundreds of other dungeon cores in the world.

[Written by MAL Rewrite]

Background

Zettai ni Hatarakitakunai Dungeon Master ga Damin wo Musaboru made was published digitally in English as Lazy Dungeon Master by J-Novel Club from August 6, 2018, to December 28, 2022.

Characters

Masuda, Keima
Main
Rokuko
Main
Niku
Supporting
Ichika
Supporting
Neruneh
Supporting
Rei
Supporting
Kinue
Supporting
Haku
Supporting

Reviews

Oct 26, 2025
Timey wimey wibbley wobbley isekai goodness with a unique take on magic, causation, the relationship of Gods with their worshipers, and of course, harem waifus who the MC is too indecisive to ever get with. “Because, after all, we need to keep it a family friendly novel” …… not sure they succeeded there, but they did in fact try! I would hope this novel is at least only recommended 13+. At least.

Dungeon building: 6/10. As far as “dungeon” stories go, this one is very very simple on the dungeon. It’s in the title. The MC is intentionally lazy and does not push the limits of ...
Dec 13, 2017
Preliminary (256/136 eps)
This novel is one I've enjoyed so I thought it deserved a review.

Story - 8/10. The overarching story revolves around the dungeon. The dungeon core known as No. 695 makes a last ditch effort and spins the Gacha (basically summon lotto) and summons the human Kehma to become the dungeon master and protect the dungeon core.

Eventually he drives away the enemies and works to attract adventurers in order to gain Dungeon Points (DP).

For the first arc, which is 13 chapters long, IT IS TERRIBLE. Yeah, gonna warn you now, its utter shite. I even dropped it around chapter 6 before but decided to ...
Jul 5, 2025
Mixed Feelings
If it wasn’t immediately obvious, this is an isekai. And a power fantasy. Those usually aren’t good signs, but this is surprisingly readable novel series. Not a masterpiece, but it has pretty steady entertainment content.

So let’s start with the good parts. Given that the protagonist is more of a manager/dungeon master, the encounters and action is told through strategical point of view. This makes things interesting as there usually aren’t asspulls – instead you can see the planning, usage of resources and real-time tactical decisions. What I really have to praise is that of the plot devices that are used for victory, not only ...

Interest Stacks

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