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With Tomura Shigaraki at its helm, the former Liberation Army is now known as the Paranormal Liberation Front. This organized criminal group poses an immense threat to the Hero Association, not only because of its sheer size and strength, but also the overpowering quirks of Jin "Twice" Bubaigawara and Gigantomachia. As new intel from the covert hero Keigo "Hawks" Takami confirms that Shigaraki is nowhere to be seen, the Hero Association decides to strike the enemy headquarters with a surprise attack using the entirety of its assets—and the UA students find themselves on the battlefield once again. As the fight rages on, the unsuspecting villains must regroup and push back, but the brave heroes are determined to eradicate every last one of them. [Written by MAL Rewrite]
Every day, Naoto Hachiouji is teased relentlessly by Hayase Nagatoro, a first year student he meets one day in the library while working on his manga. After reading his story and seeing his awkward demeanor, she decides from that moment on to toy with him, even calling him "Senpai" in lieu of using his real name. At first, Nagatoro's relentless antics are more bothersome than anything and leave him feeling embarrassed, as he is forced to cater to her whims. However, as they spend more time together, a strange sort of friendship develops between them, and Naoto finds that life with Nagatoro can even be fun. But one thing's for sure: his days will never be dull again. [Written by MAL Rewrite]
In a fateful childhood encounter, Mira Kinohata met a stargazing dreamer named Ao Manaka. Though their time together was short, Ao showed Mira the wonders of astronomy, from orbiting planets to distant stars. Before they parted, Mira learned that a star with her name exists, but there are none with Ao's. And so, she forged a promise: one day, she would discover a new asteroid and name it after Ao. Years later, Mira is still fascinated with astronomy. Now in high school at Hoshizaki Academy, she tries to join the Astronomy Club. Unfortunately, she finds out that the club has been merged with the Geology Club to form a single Earth Sciences Club. She joins this new club and finds a pleasant surprise—she reunites with Ao after years of separation. Alongside their new clubmates, Mira and Ao begin their journey together to fulfill their promise. How hard could it possibly be to find an asteroid? [Written by MAL Rewrite]
Kazuya Kujou is a foreign student at Saint Marguerite Academy, a luxurious boarding school in the Southern European country of Sauville. Originally from Japan, his jet-black hair and dark brown eyes cause his peers to shun him and give him the nickname "Black Reaper," based on a popular urban legend about the traveler who brings death in the spring. On a day like any other, Kujou visits the school's extravagant library in search of ghost stories. However, his focus soon changes as he becomes curious about a golden strand of hair on the stairs. The steps lead him to a large garden and a beautiful doll-like girl known as Victorique de Blois, whose complex and imaginative foresight allows her to predict their futures, now intertwined. With more mysteries quickly developing—including the appearance of a ghost ship and an alchemist with the power of transmutation—Victorique and Kujou, bound by fate and their unique skills, have no choice but to rely on each other. [Written by MAL Rewrite]
Spontaneous Human Combustion: a chaotic phenomenon that has plagued humanity for years, randomly transforming ordinary people into flaming, violent creatures known as Infernals. While Infernals make up the first-generation accounts of Human Combustion, the second and third generations became known as pyrokinetics—people gifted with the ability to manipulate and control their flames while remaining human. To combat the Infernal threat and discover the cause, the Tokyo Armed Forces, Fire Defense Agency, and Holy Church of Sol produced their answer: the Special Fire Force. Young and eager third-generation pyrokinetic Shinra Kusakabe, nicknamed Devil's Footprints for his explosive ability to ignite his feet at will, becomes a member of the lively Special Fire Force Company 8. Upholding the brigade's duty to extinguish the blazing Infernals and lay their souls to rest, Shinra is determined to become a hero who will save the lives of those threatened by the flame terror. However, this is not the hero's game Shinra imagined. The Fire Force is a fractured mess of feuding brigades, abnormal Infernal sightings are increasing all over Tokyo, and a shadowy group is claiming to have answers to the strange fire that caused the death of Shinra's family 12 years ago. Faced with many obstacles within and outside the Fire Force, Shinra fights to uncover the truth behind the burning mysteries that have kept him in the dark. [Written by MAL Rewrite]
After his confrontation in the Nether with his younger brother Shou, Shinra Kusakabe's resolve to become a hero that saves lives from the flame terror strengthens. Finding a way to turn the Infernals back into people, unraveling the mystery of the Evangelist and Adolla Burst, and saving his mother and Shou—these are the goals Shinra has in mind. However, he has come to realize that attaining these goals will not be easy, especially with the imminent danger the Evangelist poses. The Evangelist's plan is clear: to gather the eight pillars—the individuals who possess Adolla Burst—and sacrifice them to recreate the Great Cataclysm from 250 years ago. Having been revealed by the First Pillar that the birth of a new pillar is approaching, Shinra is determined to protect his fellow pillars from the Evangelist. Thus, the fiery battle between the Special Fire Force and the Evangelist ignites. Together with the Special Fire Force, Shinra's fight continues as he uncovers the truth about the Great Cataclysm and the nature of Adolla Bursts, as well as the mysteries behind human combustion. [Written by MAL Rewrite]
Now that brains and brawns have united forces, the next step in Senkuu's plan to unravel the mystery behind the green light that once petrified humanity is to go to the other side of the Earth and investigate its origin. However, to achieve this, Senkuu must first build a ship. With the help of Tsukasa Shishiou's former underlings, the base of the ship is rapidly assembled, but there is one missing piece: a skilled captain. During their search, Senkuu and his crew come across a petrified Ryuusui Nanami—the heir of the biggest maritime conglomerate, known for his vast knowledge of sailboats but unpleasant personality. Despite this, Senkuu takes the risk and revives Ryuusui. Ryuusui, upon realizing there are no ownership rights in this new civilization, is excited at the prospect of claiming everything for himself. But before he agrees to play a crucial part in their upcoming journey and command the vessel through the restless seas, he and Senkuu must find the king of fuels to power the ship—oil. [Written by MAL Rewrite]
For weeks, Atsushi Nakajima's orphanage has been plagued by a mystical tiger that only he seems to be unaware of. Suspected to be behind the strange incidents, the 18-year-old is abruptly kicked out of the orphanage and left hungry, homeless, and wandering through the city. While starving on a riverbank, Atsushi saves a rather eccentric man named Osamu Dazai from drowning. Whimsical suicide enthusiast and supernatural detective, Dazai has been investigating the same tiger that has been terrorizing the boy. Together with Dazai's partner Doppo Kunikida, they solve the mystery, but its resolution leaves Atsushi in a tight spot. As various odd events take place, Atsushi is coerced into joining their firm of supernatural investigators, taking on unusual cases the police cannot handle, alongside his numerous enigmatic co-workers. [Written by MAL Rewrite]
Bayron City, a pioneering metropolis built on a newly discovered energy source, promises every citizen a luxurious and comfortable lifestyle. In reality, young demon exterminator Shuu Ogata's life is far from extravagant. Despite running a private military business, he often struggles to make ends meet due to reckless expenses. Fortunately, Kisara, his demon partner, is more than eager to help Shuu with household matters—albeit a little too forcefully for his comfort. The two work side by side, taking countermeasures against demon hazards, which stand as the biggest threats to the city. With danger lurking in the shadows, Shuu and Kisara strive to grant the town's safety; however, exterminating the possessed comes with a price unbeknownst to others. [Written by MAL Rewrite]
Chise Hatori, a 15-year-old Japanese girl, was sold for five million pounds at an auction to a tall masked gentleman. Abandoned at a young age and ridiculed by her peers for her unconventional behavior, she was ready to give herself to any buyer if it meant having a place to go home to. In chains and on her way to an unknown fate, she hears whispers from robed men along her path, gossiping and complaining that such a buyer got his hands on a rare Sleigh Beggy. Ignoring the murmurs, the mysterious man leads the girl to a study, where he reveals himself to be Elias Ainsworth—a magus. After a brief confrontation and a bit of teleportation magic, the two open their eyes to Elias' picturesque cottage in rural England. Greeted by fairies and surrounded by weird and wonderful beings upon her arrival, these events mark the beginning of Chise's story as the apprentice and supposed bride of the ancient magus. [Written by MAL Rewrite]
Apprentice mage Chise Hatori is invited to enroll at the College, a prestigious learning institution for sorcerers, to examine and look for a way to remove the curses she bears. Despite the reluctance of her groom, Elias Ainsworth, Chise accepts the proposal, as she believes attending the school might help her minimize her self-sacrificing tendencies. From the get-go, Chise grabs the attention of her classmates and professors alike, who have never seen a mage in action before. However, there is a sinister plot brewing behind the College's back, and the young mage will have to determine who is friend or foe in order to put a stop to it. [Written by MAL Rewrite]
In the immediate aftermath of the mana calamity, Sylphiette finds herself teleported to the heart of the Asura Kingdom: the royal palace. Her sudden appearance accidentally saves the life of second princess Ariel Anemoi Asura, who has her sights set on becoming the ruler of the realm. Witnessing Sylphiette's talent with combat magic firsthand, Ariel recruits her as her bodyguard and right-hand woman, commencing their journey to power—which proves far more treacherous than first imagined. [Written by MAL Rewrite]
A powerful necromancer known as the Corpse God dies during a legendary battle, only to be reborn as Polka Shinoyama, a young boy in modern-day Tokyo. In the process of trying to adapt to his new physical body, he gets targeted by various groups that deal with the supernatural. Among them is Misaki Sakimiya, a high school girl who can see spirits and is out for his blood from the very moment they meet. Attempting to make sense of this situation where unknown parties want him dead, Polka eventually meets Takumi Kuruya, a contractor skilled in surveillance and hacking, and Lisa Kuraki, a crime boss operating out of Shinjuku. Alongside these—and other unexpected—allies, Polka braves danger to reveal the truth of his reincarnation and the fate awaiting the world he now lives in. [Written by MAL Rewrite]
With the ambitious Ryuusui Nanami on board, Senkuu Ishigami and his team are almost ready to sail the seas and reach the other side of the world—where the bizarre green light that petrified humanity originated. Thanks to the revival of a skillful chef, enough food is being prepared for the entire crew, and the incredible reinvention of the GPS promises to ensure safety on the open sea. Preparations for the upcoming journey progress swimmingly until Senkuu receives an eerie message from a mysterious source. More driven than ever, the scientist sets out to explore the new world and discover what it can offer for his scientific cause. Though the uncharted territories may hide unkind surprises, Senkuu, with a little help from science, is ready to take on any challenge. [Written by MAL Rewrite]
The Gates of Hell reopen, throwing the world into chaos and setting demons free to terrorize the land once again. These troubles seem irrelevant to quirky villager Touka Scott—until a demon attacks Yuna Eunice, his childhood friend. Luckily, the legendary hero Sion Blandan arrives in the nick of time to strike down the vile creature. Unfortunately, Sion soon dies after accidentally falling into a trap Touka set to defend his radish farm. Anri Haysworth, Sion's necromancer companion, resurrects the hero by transferring Touka's soul into Sion's corpse. Now possessing the body of the legendary hero, Touka is tasked with resealing the Gates of Hell and defeating the demons that threaten peace. Together with Yuna and Anri, Touka copes with both his new reality and Sion's heroic legacy as he embarks to save the world. [Written by MAL Rewrite]
After his father's death and the destruction of his village at the hands of English raiders, Einar wishes for a peaceful life with his family on their newly rebuilt farms. However, fate has other plans: his village is invaded once again. Einar watches helplessly as the marauding Danes burn his lands and slaughter his family. The invaders capture Einar and take him back to Denmark as a slave. Einar clings to his mother's final words to survive. He is purchased by Ketil, a kind slave owner and landlord who promises that Einar can regain his freedom in return for working in the fields. Soon, Einar encounters his new partner in farm cultivation—Thorfinn, a dejected and melancholic slave. As Einar and Thorfinn work together toward their freedom, they are haunted by both sins of the past and the ploys of the present. Yet they carry on, grasping for a glimmer of hope, redemption, and peace in a world that is nothing but unjust and unforgiving. [Written by MAL Rewrite]
Since ancient times, the world of Remnant has been under constant threat by the Grimm: creatures of nightmare obsessed with destroying both humans and the half-human Faunus. To protect themselves, the four kingdoms of the world established academies that train young people to become huntsmen: warriors tasked with destroying Grimm. In the kingdom of Vale, the cheerful 15-year-old Ruby Rose has always dreamed of a life at the prestigious Beacon Academy. Sadly, being too young, she can only watch as her elder sister, Yang Xiao Long, sets off for the academy alone. But everything changes when Ruby fights off a group of armed robbers, and the news of her skillful exploit reaches Beacon's headmaster, Professor Ozpin. Ruby is over the moon when she receives an invitation to join the academy alongside her sister. Meanwhile, halfway across the world in the kingdom of Atlas, corporate heiress Weiss Schnee defies her father's wish and sets off for Beacon, her heart brimming with anxious resolve. At the same time, lonesome rogue Blake Belladonna abandons her vigilante group in hopes of finding a better life at the academy. When their paths converge, the meeting between the four girls is anything but friendly. With vastly different personalities and beliefs, they often end up clashing. However, when they work together, team RWBY begins to create ripples across Beacon, the likes of which have never been seen before. [Written by MAL Rewrite]
Sentenced to death, ninja Gabimaru the Hollow finds himself apathetic. After leading a blood-soaked life, Gabimaru believes he deserves to die. However, every attempt to execute him inexplicably fails. Finally, Sagiri Yamada Asaemon, a fledgling member of a famed executioner clan, is asked to take Gabimaru's life; yet Sagiri makes no move to kill him as requested. Insisting that Gabimaru will not die because of his love for his wife, Sagiri instead offers him the chance to obtain a full pardon for his crimes. If he can travel to the island of Shinsekyo and obtain the Elixir of Life—which supposedly grants immortality—and bring it back for the shogun, then his freedom will be assured. But of the many who have traveled to Shinsekyo in search of the mythical Elixir, not a single person has returned sound of mind, if at all. Though unaware of the numerous dangers ahead, Gabimaru decides to accept the offer—alongside ten other death row convicts—in hope that he and his wife may finally live in peace. [Written by MAL Rewrite]
For centuries, the Demon Slayer Corps has sacredly kept the location of Swordsmith Village a secret. As the village of the greatest forgers, it provides Demon Slayers with the finest weapons, which allow them to fight night-crawling fiends and ensure the safety of humans. After his sword was chipped and deemed useless, Tanjirou Kamado, along with his precious little sister Nezuko, is escorted to the village to receive a new one. Meanwhile, the death of an Upper Rank Demon disturbs the idle order in the demon world. As Tanjirou becomes acquainted with Mist Hashira Muichirou Tokitou and Love Hashira Mitsuri Kanroji, ferocious powers creep from the shadows and threaten to shatter the Demon Slayers' greatest line of defense. [Written by MAL Rewrite]
The "Labyrinth" is an expansive space deep underground where humans live in clusters known as "colonies." Over the years, the surface has become a distant memory—even perhaps only a fantasy to those who have never experienced its wonders. Making sure humanity survives the harsh conditions of the underground, a colony's citizens can take on a variety of specialized jobs. These include "Workers," who mine precious ore to fuel the colonies, and "Markers," who journey into the Labyrinth's surprisingly lush environment to bring back information that eases navigation. However, humanity also faces a threat to its existence—creatures called "kaijuu" whose sizes range from that of a small child to an enormous building, and are hostile to any human they see. Moreover, kaijuu that are large enough can force their way into the colonies, further increasing their threat level. Memenpu is a nine-year-old college graduate whose inventions have greatly benefitted the Workers in her local colony. Recently, however, she has been dreaming of a place with a neverending ceiling not bound by bedrock. These aspirations fuel her desire to become a Marker and explore the Labyrinth's vast unknown in search of such a fantastical place. Despite her father Gagumber's vehement disagreement, a certain incident with the kaijuu jumpstarts a dangerous yet exciting adventure that will surely alter humanity's course forever. [Written by MAL Rewrite]
In between slaying monsters and negotiating with neighboring countries, Rimuru Tempest has his hands full attending to his kingdom alongside day-to-day matters. But whether it's expanding the farms in the summer heat or shoveling snow in the chilly winter, no task is too big for Rimuru and his friends! [Written by MAL Rewrite]
Fleeing a traumatic childhood, lone mercenary Guts drifts from battle to battle, striking down powerful enemies with his unwieldy sword. After one skirmish, Guts clashes with the mystifying Griffith and his small army known as the Band of the Hawk. The victorious Griffith drafts Guts into his ranks, granting the swordsman a kinship unlike anything he has ever known. Alongside the skilled warrior Casca, Guts helps Griffith guide the band to fame and glory. But as he gains military prestige, Griffith becomes the target of assassination attempts and political schemes. He uses Guts to further his ambitious rise to power, taking advantage of the swordsman's lack of aspiration. Even as he grows closer to Casca, Guts' absence of direction robs him of any sense of belonging. Fostering opposing desires, Guts and Casca fight for Griffith's dream—although fractures forming among the trio threaten to disrupt their world. [Written by MAL Rewrite]
Now branded for death and destined to be hunted by demons until the day he dies, Guts embarks on a journey to defy such a gruesome fate, as waves of beasts relentlessly pursue him. Steeling his resolve, he takes up the monstrous blade Dragonslayer and vows to exact vengeance on the one responsible, hunting down the very man he once looked up to and considered a friend. Along the way, he encounters some unlikely allies, such as a small elf named Puck, and Isidro, a young thief looking to learn swordsmanship from the former mercenary. As the ragtag group slowly comes together after having decided to join Guts in his quest, they will face incredible danger unlike anything they have ever experienced before. [Written by MAL Rewrite]
Demons have now become commonplace around the kingdom of Midland, which has fallen into chaos. The swordsman Guts still cannot stay in one place for long due to his demonic brand. He could always manage to protect himself when he was alone, but now he has the added challenge of protecting former Commander Casca, a shell of her former self who neither remembers nor trusts him. They never have a moment's rest with the constant threat of demons, and they need a place where Casca will be safe till they find a way to heal her. Their elf ally, Puck, tells of the mystical land of Elfhelm, which is supposed to be a safe haven from the demons that ravage the lands. Tired and with only a vague hope, they struggle on to find a place to live—and they still need to find those responsible for the madness they are forced to endure. [Written by MAL Rewrite]
In this magical world, one is easily identified as having magical abilities by a distinctive mark on their face. Those unable to practice magic are swiftly exterminated to maintain the magical integrity of society. However, deep within a forest lies an anomaly in Mash Burnedead, who can be found pumping iron with one arm and lifting a cream puff with the other. This aloof boy with superhuman strength—but no magical abilities—leads a quiet life with his father, far removed from society. Mash's peace is soon disturbed when the authorities discover his lack of magical powers. They issue him an ultimatum: compete to become a Divine Visionary, which would force everyone to accept him, or be persecuted forever. To protect his family, he enrolls in the prestigious Easton Magic Academy, which only the most elite and gifted students are allowed to attend. Now, Mash must overcome his shortcomings as a magic-less being and surpass the other students—relying solely on his muscles. [Written by MAL Rewrite]
Kimihiko Kimizuka has found himself inadvertently entangled in various crimes more times than he can remember, referring to himself as a magnet for trouble. One day, as if it was nothing out of the ordinary, a group of unknown men kidnaps him, forcing him to board a flight—where he also encounters a hijacking. Amid the resulting chaos, however, Kimizuka meets a stunning silver-haired beauty, going by the codename Siesta, who then saves the day. Claiming to be a legendary detective, Siesta enlists Kimizuka to be her sidekick. Though Kimizuka refuses at first, with Siesta's insistence, he eventually joins her—marking the start of a grand adventure spanning the entire world, preventing multiple threats that could spell doom for humanity along the way. Unfortunately, after three years of their unpredictable yet enjoyable time together, Siesta abruptly passes away. Distraught, Kimizuka tries to leave all memories of her behind, but as he begins to meet more people, it seems that Siesta's influence will never truly die. [Written by MAL Rewrite]
In the year 1923, a vampire crisis takes Tokyo by storm. Provoked by the illegal trade of "Ascra," an artificial blood source, the population of vampires begins to rapidly increase within the city. Under orders from Lieutenant General Sounosuke Nakajima, the Special Forces Unit 16 gathers vampires within the military to create a new undercover vampire-hunting unit known as Code Zero. Leading the unit is Colonel Yoshinobu Maeda. Responsible for locating the source of the Ascra trade as well as capturing and killing vampires, he is pressured into producing fruitful results amidst the growing criticism that threatens to decommission the unit. To make matters worse, the vampires within the unit are struggling to grasp their newfound powers and identities now that they are no longer human. With the world at odds against them, the members of Code Zero must find a way to curb the crisis or otherwise fall victim to their own demonic natures. [Written by MAL Rewrite]
To prepare for reincarnation in another world, Kelvin gives up select memories from his previous life in exchange for powerful abilities, additional skill points, and an S-class summoner title. As a bonus, the goddess facilitating his rebirth, Melfina, offers him a choice of any companion to give him a head start in his summoner role. Kelvin—who has fallen head over heels for Melfina at first sight—promptly chooses the deity, confident that his passionate feelings for her will resurface even without all of his memories. Kelvin embarks on his exciting new journey with Melfina as his guide. However, in order to summon his beloved goddess' physical form, he needs to acquire significant amounts of mana points—and the best way to accomplish this is to level up by fighting strong enemies and making contracts with even stronger companions. [Written by MAL Rewrite]
Hiroto Shinohara is a new transfer student to Academy Island, where games determine student rankings. The more games won, the more stars a student has, with the highest ranking being that of a Seven Star. On Hiroto's first day, he accidentally antagonizes Sarasa Saionji, the so-called Empress of Academy Island and granddaughter of the island's head director. Forced into a game fueled by misunderstandings that he somehow ends up winning, he is thrust into a major bluff where he must lie about his ranking or risk expulsion from the school and island. Fortunately, with the help of the mysterious Company headed by Shirayuki Himeji, Hiroto is not alone in his bluff. The Company will do everything in its power to help him cheat his way through the game challenges sent his way by students wanting to beat him. Though he is a One Star student, he must fight as though he is actually a Seven Star, and overcome insurmountable odds in his quest to search for a missing girl from his past. [Written by MAL Rewrite]
Since he was a child, Ryuuichi Naruhodou's dream was to become a defense attorney, protecting the innocent when no one else would. However, when the rookie lawyer finally takes on his first case under the guidance of his mentor Chihiro Ayasato, he realizes that the courtroom is a battlefield. In these fast paced trials, Ryuuichi is forced to think outside the box to uncover the truth of the crimes that have taken place in order to prove the innocence of his clients. Gyakuten Saiban: Sono "Shinjitsu", Igi Ari! follows Ryuuichi as he tackles cases to absolve the falsely accused of the charges they face. It will not be easy—standing in his path is the ruthless Reiji Mitsurugi, a prosecutor who will stop at nothing to hand out guilty verdicts. With his back against the wall, the defense attorney must carefully examine both evidence and witness testimony, sifting through lies to solve the mystery behind each case. With a shout of "objection!," the battle in the courtroom begins! [Written by MAL Rewrite]
Defense attorney Ryuuichi Naruhodou is still hard at work defending the falsely accused with his knack for last-minute turnabouts. With his trusty assistant and medium-in-training Mayoi Ayasato in tow, Ryuuichi's fame as a champion for the innocent steadily grows. But this newfound success attracts the attention of the coffee-loving, masked Godot—a mysterious rookie prosecutor who bears an inexplicable grudge against Ryuuichi. With the help of their allies, Ryuuichi and Mayoi take this new challenger head-on and search for the reason behind his appearance. But before long, the first two cases from the career of Mayoi's late sister Chihiro Ayasato become critical to solving a fantastical murder mystery, continuing the bloody saga of the tumultuous Ayasato clan. Will Ryuuichi once again be able to overcome the odds and find the truths hidden within the web of lies? [Written by MAL Rewrite]
After death, either Heaven or Hell awaits most humans. But for a select few, death brings them to Quindecim—a bar where only pairs of people who die at the same time can enter. Attending the bar is an enigmatic figure known as Decim, who also acts as the arbiter. He passes judgment on those who wind up at Quindecim by challenging them to a life-threatening game. These games determine if the patron's soul will reincarnate into a new life, or be sent into the void, never to be seen again. From darts and bowling to fighting games, the true nature of each patron slowly comes to light as they wager their souls. Though his methods remain unchanged, the sudden appearance of a black-haired amnesiac causes Decim to reevaluate his own rulings. [Written by MAL Rewrite]
Bestowed with magic from God, witches worked to guide humanity toward progress, garnering adoration and fear alike from humans. However, times have since changed. With the advancement of scientific knowledge, humans now stand on an equal footing with witches. Determined to weave their own destinies and establish supremacy over the world, the mighty Redia Empire has ordered the extermination of all witches, which may bring the era of magic to an end. Fleeing from the decree, the famed witch Chloe and her apprentice, Adonis, seek refuge. Hot on their heels, the Empire captures the duo and mercilessly executes Chloe. Agonized by the brutal murder of his master and the callousness of humans, Adonis vows to avenge Chloe by annihilating humanity with the very magic they intend to destroy. [Written by MAL Rewrite]
The year is 2006, and the halls of Tokyo Prefectural Jujutsu High School echo with the endless bickering and intense debate between two inseparable best friends. Exuding unshakeable confidence, Satoru Gojou and Suguru Getou believe there is no challenge too great for young and powerful Special Grade sorcerers such as themselves. They are tasked with safely delivering a sensible girl named Riko Amanai to the entity whose existence is the very essence of the jujutsu world. However, the mission plunges them into an exhausting swirl of moral conflict that threatens to destroy the already feeble amity between sorcerers and ordinary humans. Twelve years later, students and sorcerers are the frontline defense against the rising number of high-level curses born from humans' negative emotions. As the entities grow in power, their self-awareness and ambition increase too. The curses unite for the common goal of eradicating humans and creating a world of only cursed energy users, led by a dangerous, ancient cursed spirit. To dispose of their greatest obstacle—the strongest sorcerer, Gojou—they orchestrate an attack at Shibuya Station on Halloween. Dividing into teams, the sorcerers enter the fight prepared to risk everything to protect the innocent and their own kind. [Written by MAL Rewrite]
Years ago, astronaut Byakuya left behind precious materials in the belief that his son, the scientifically-gifted Senkuu, would one day find them. In the present, the Kingdom of Science's Kohaku and Ginrou have infiltrated the harem of the Petrification Kingdom’s leader with the help of Amaryllis, a local girl. At first, their mission progresses without a hitch. Unfortunately, an error enacted by Kohaku and Ginrou leads Minister Ibara and the Island’s strongest warrior, Moz, to identify the intruding duo as enemies. Even worse, Moz tails Amaryllis when she returns to inform Senkuu of the news, discovering the scientist's secret hideout. However, Moz's agenda does not align with Ibara's—he wants to dethrone the minister and keep the petrification device for himself. If Senkuu plays his cards right, he could gain a powerful ally and win the war once and for all. [Written by MAL Rewrite]


































